demonic levels

All demons are Outsiders with the Chaotic and Evil subtypes

As Outsiders all demons have the following qualities:

  • d10 Hit Dice.
  • Base attack bonus equal to total Hit Dice (fast progression).
  • Two good saving throws, usually Reflex and Will.
  • Skill points equal to 6 + Int modifier (minimum 1) per Hit Die. The following are class skills for outsiders: Bluff, Craft, Knowledge (planes), Perception, Sense Motive, and Stealth. Due to their varied nature, outsiders also receive 4 additional class skills determined by the creature’s theme.
  • All Demons have Spell Resistance equal to 11 + Hit Dice.
  • All Demons have a Theme (roll on Table 3).
  • All Demons can Summon 1d3 demons of lesser level or 1 demon of equal level a number of times per day equal to 1 + Charisma bonus (minimum 0) as a spell-like ability. A summoned demon cannot use it’s Summon power.
  • Darkvision 60 feet.
  • Unlike most living creatures, an outsider does not have a dual nature—its soul and body form one unit. When an outsider is slain, no soul is set loose. Spells that restore souls to their bodies, such as raise dead, reincarnate, and resurrection, don’t work on an outsider. It takes a different magical effect, such as limited wish, wish, miracle, or true resurrection to restore it to life. An outsider with the native subtype can be raised, reincarnated, or resurrected just as other living creatures can be.
  • Proficient with all simple and martial weapons and any weapons mentioned in its entry.
  • Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Outsiders not indicated as wearing armor are not proficient with armor. Outsiders are proficient with shields if they are proficient with any form of armor.
  • Outsiders breathe, but do not need to eat or sleep (although they can do so if they wish).
Demon Level Hit Dice Good Save Bad Save Feats Size Natural Armor
1 1 +2 +0 1 Tiny +0
2 3 +3 +1 2 Small +2
3 5 +4 +1 3 Medium +4
4 7 +5 +2 4 Medium +6
5 9 +6 +3 5 Large +8
6 11 +7 +3 6 Large +10
7 13 +8 +4 7 Large +14
8 15 +9 +5 8 Huge +16
9 17 +10 +5 9 Huge +18
10 19 +11 +6 10 Huge +20
Demon Size Str Dex Con
Tiny -4 +8 -4
Small -2 +4 -2
Medium 0 0 0
Large +8 -2 +8
Huge +12 -4 +12
Ability Array
Demon Level 1st 2nd 3rd 4th 5th 6th
1 16 14 12 10 8 6
2 16 14 12 12 10 6
3 16 14 14 12 10 8
4 18 16 14 12 10 8
5 18 16 14 14 12 8
6 18 16 16 14 12 10
7 20 18 16 14 12 10
8 20 18 16 16 12 12
9 20 18 18 16 14 12
10 22 20 18 16 14 12
Demon Level Damage Reduction Energy Resistances (Table 2)
1 none Resistance 10, Resistance 5, Resistance 5, Vulnerability
2 5 / Table 1 or Table 1 Resistance 10, Resistance 10, Resistance 10, Vulnerability
3 10 / Table 1 or Table 1 Resistance 10, Resistance 10, Resistance 5, Resistance 5
4 10 / Table 1 or Table 1 Resistance 10, Resistance 10, Resistance 10, Resistance 10
5 10 / Table 1 Resistance 20, Resistance 10, Resistance 10, Resistance 10
6 10 / Table 1 Resistance 20, Resistance 20, Resistance 10, Resistance 10
7 10 / Table 1 and Table 1 Immunity, Resistance 20, Resistance 10, Resistance 10
8 15 / Table 1 and Table 1 Immunity, Resistance 20, Resistance 20, Resistance 10
9 15 / Table 1 and Table 1 Immunity, Resistance 20, Resistance 20, Resistance 20
10 20 / Table 1 and Table 1 Immunity, Immunity, Resistance 20, Resistance 20
Demon Level Special Attack Damage† Special Attack DC Cone Area Line Area Aura Area
1 1d6 (1d4) 12 + ability 10-ft. Cone 20-ft. Line 5-ft. radius
2 2d6 (1d6) 13 + ability 15-ft. Cone 30-ft. Line 5-ft. radius
3 4d6 (2d6) 14 + ability 20-ft. Cone 40-ft. Line 10-ft. radius
4 5d6 (3d6) 15 + ability 25-ft. Cone 50-ft. Line 10-ft. radius
5 7d6 (3d6) 16 + ability 30-ft. Cone 60-ft. Line 15-ft. radius
6 8d6 (4d6) 17 + ability 35-ft. Cone 70-ft. Line 15-ft. radius
7 10d6 (5d6) 18 + ability 40-ft. Cone 80-ft. Line 20-ft. radius
8 11d6 (5d6) 19 + ability 45-ft. Cone 90-ft. Line 20-ft. radius
9 13d6 (6d6) 20 + ability 50-ft. Cone 100-ft. Line 30-ft. radius
10 14d6 (7d6) 21 + ability 60-ft. Cone 120-ft. Line 30-ft. radius

† The lower damage value (in parentheses) is for Aura-type abilities.

Demon Level Spell-like Abilities (Table 6) Additional Immunities (Table 5)
1 A x1, B x1 1
2 A x1, B x1, D x1 1
3 A x1, B x1, C x1, D x1 2
4 A x2, B x1, C x1, D x2 2
5 A x2, B x2, C x2, D x2 3
6 A x2, B x2, C x2, D x2, H x1 3
7 A x2, B x2, C x2, D x2, E x1, H x1 4
8 A x2, B x2, C x2, D x2, E x1, F x1, G x1, H x1 4
9 A x2, B x2, C x2, D x2, E x2, F x1, G x1, H x2 5
10 A x2, B x2, C x2, D x2, E x2, F x2, G x2, H x2 5
  • Note: On Table 5, if the same result is rolled multiple times the number of uses stack. If an at-will or continuous ability is rolled more than once the demon gains no additional benefit.

demonic levels

The World of Tel-Avi Brand_Darklight Brand_Darklight